Hollow Warden

Take platformer movement into a boss arena: dodge, break its posture, then grab and throw.

Play Hollow Warden on this page

Desktop · keyboard & mouse. WebGPU or WebGL2 required. The first download can take a while.

Loads from andrewnakas.github.io only after Play. The creator’s game may use storage, logs or third-party services. About the game host

Open the creator’s version

A practice route

Three things to try in Hollow Warden

A suggested route through the creator’s mechanics, not an in-game quest. We have not completed a full play test of this build.

  1. Watch before attacking

    Let the Warden begin an attack, then jump a sweep or move away from a charge.

    Watch for: Learn one attack cue before adding your own move.

  2. Try a platformer attack

    Use a punch, dive, ground-pound or head stomp when you have an opening.

    Watch for: Watch the posture meter for a change.

  3. Use the opening

    When the Warden kneels, press E to try its grab-and-throw interaction.

    Watch for: A kneeling boss is the cue, not a fixed number of hits.

Keyboard & mouse · creator’s controls

The actions to start with

On foot: WASD moves, the mouse looks, Space jumps and Shift sprints.

Space
Jump.
F
Punch or dive.
E
Grab the Warden when it kneels.
More controls, grouped by what you’re doing

Move

Space
Jump; jump again on landing for a double or triple jump.
Ctrl
Crouch, or ground-pound in the air.
Ctrl + Space
Long-jump while running, or backflip when standing.
Reverse + Space
Side flip (reverse your direction, then jump).
Space off a wall
Wall kick.
F
Punch / dive.

Face the Warden

The creator describes sweeps, shockwaves and charges. Attacks fill its posture meter.

Jump / step aside
Avoid a sweep, wave or charge.
E when it kneels
Grab, spin and throw the boss.

If the game shows “Click to play”, click the game area so it takes the mouse. Esc releases the mouse; Tab opens the in-game controls and pauses the game until you close them; V changes the camera. Touch controls are not listed.

This arena is separate from ER Mario

Hollow Warden · browser game

An original arena and boss using platformer movement in the GameMash engine.

ER Mario · PC mod

A different project with its own game-file and offline requirements.

See ER Mario’s PC requirements
Explore another mix

What to try next

  • Night Swing

    Try another way to move: ropes across a night city.

  • GameMash

    Switch movement mechanics in the engine’s general sandbox.

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